截图和视频
Warhammer 40,000: Space Marine 2
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出版历史
官方 Steam 日期和其他来源的观察结果。同一版本的多个确认被合并。
正式挂牌
官方日期和列表由 Steam 确认。
场景/P2P公告
目前的消息来源并未确认 Scene/P2P 公告。
重新包装
目前消息来源尚未确认重新包装。
目录出版物
目前的 Small-Games 和 RuTracker 观测结果并未证实已发表。
玩家评价
Steam 推荐率及评测与 ggpick 内部评分分开显示。
评测如何影响评分
内部指数: 83.85/100. 考虑了样本量;这不是 Steam 上的百分比数据。
84% 好评,占 229 739 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变
显示的已保存样本: 12. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
Great
PREFACE: In its current state of 3 years of support. The base game, even at full price is worth investing time into. This edited dumbs down is to state the community's thoughts, as long as with my own: The devs hear you, but they do not listen! They hardly playtest their own game. As someone who has been playing since launch date on Xbox with at least 200 hundred hours on that console version alone. The ammo economy, balancing choices, and irritating restrictions on class selection, class building, and Saber's perspective on "difficulty" is no doubt the biggest turn off this game has aside from the PTS being an excuse to release a big update early to have us playtest the middling "heroic" weapons that need a month or two to be buffed into usable side grades. 1. Ammo is so scarce that if you do not have a fast TTK ranged weapon then you will burn at least half your primary capacity before…
阅读完整保存的评测
PREFACE: In its current state of 3 years of support. The base game, even at full price is worth investing time into. This edited dumbs down is to state the community's thoughts, as long as with my own: The devs hear you, but they do not listen! They hardly playtest their own game. As someone who has been playing since launch date on Xbox with at least 200 hundred hours on that console version alone. The ammo economy, balancing choices, and irritating restrictions on class selection, class building, and Saber's perspective on "difficulty" is no doubt the biggest turn off this game has aside from the PTS being an excuse to release a big update early to have us playtest the middling "heroic" weapons that need a month or two to be buffed into usable side grades. 1. Ammo is so scarce that if you do not have a fast TTK ranged weapon then you will burn at least half your primary capacity before finding an ammo cache. Even if you are not playing Absolute regularly. This issue's severity is multiplied when playing as either Sniper or Heavy. The two classes that focus on ranged weapons. Heavy is forced to spam stomp and dodge roll until he gets a gun strike, and then you repeat until you get an execute. Repeat until you get some room to shoot your gun for two seconds, and repeat ad nauseum. Sniper gets a little more leeway since he comes equipped with a melee weapon, but he is forced to play as a discount Vanguard/Tactical. Snipe three majoris, and you are down 10 to 12 shots in your 26 round capacity. Ninety percent of your time as Sniper, from level 1 to maxed out prestige 4, is Pistol and knife. His weakest and less fun traits. 2. Which leads into the balancing choices. Firearms have a respectful ammo pool, but middling damage or horrendous accuracy and spread. Maybe it will have a lot of ammo and accuracy, but garbage damage output. Same goes for melee weapons. You want your combat knife to hit like a thunder hammer? Then prepare for attack animations that are forced into pseudo slow motion. You want your thunder hammer to not hit like a limp noodle, and actually cleave through chaff fodder? Then, prepare to pull off one swing every 5 to 8 seconds before being forced to dodge or parry 20 minoris grouped around 3 to 5 majoris. Also, there is no reacting to Enraged enemies. The moment two or three Majoris die. One will glow red, become stagger immune, regain all its health, and have increased damage and health. You just have your roll slowed, or you ignore it until it is the last one alive. What a gamble. Get ready for sub bosses to become enraged as well. Bullet sponge hell. 3. Now, class restrictions. You are forced to grind and familiarize yourself with at least three classes because only one of each class is allowed on a full squad. That would not be a complete issue if Tactical and Bulwark were not the only well thought out classes. Those are hands down the two classes you will be fighting to play as, and for obvious reasons. The Techmarine and Assault are in the middle, Vanguard slightly lesser, and Sniper and Heavy are in the very bottom. It all revolves around dead perks, or perks that do not synergy with the class itself and the team. Sniper and Heavy have perks that do minor impact like ten percent more headshot damage, or a specific weapon family has less spread, and does twenty percent more damage to sub bosses and bosses when it's equipped. That's underwhelming, but it does something. Yet, there are horrendous perks that involve being a "healer" that only work on reviving teammates, being the last standing, or expanding your entire ult to gain a little shockwave or armor back. Extremely situational and such a hindrance. After three years, Sniper and Heavy still have these dead perks and improper ammo sustainment. Tactical can execute a Majoris and refill an entire mag, but Heavy has to prestige once to execute an Extremis or boss to get a mag back. Tactical has higher economy, a bigger arsenal, and multiple melee weapon
Огромные мужики бегают и режут тараканов. Восхитительно
do not join the black templars
My first Warhammer 40. 000 game. Can't wait for Space Marine 3. FOR THE EMPEROR !
真的好玩
更多的 6 已保存的评测
Grafika momentami w Cut-Scenkach jak ze starego Dooma. Jednkaże, w samej grze da się odczuć oczami posiadanie GPU na wypasie: Ultra Marines w 4K na ULTRA GPU! Estetycznie - kolorystycznie, detale, gra światła i cienia (szczególnie odbicia - chociażby ognia, wybuchy - efekty cząsteczkowe). Da się wczuć w klimat 3-tonowych pancerzy - PLUS możliwość ich modyfikacji (PvP, PvE) ... no nie idzie się oderwać! Teraz rozumiem kobiety na szopingu... Fabuła - niby na końcu, a przejść wypada całą - WCIĄGA! Chyba pierwszy raz nie skipowałem dialogów czy cut-scenek. BTW - grane na LINUX
弹刀爽,一直弹刀一直爽,不像有的TPS游戏光拿枪突突突,这款游戏近战做的也很好,弹刀+处决,杀的那叫个心情舒畅。PVE关卡不能算多,奔着全部打通一遍也就十多个小时,但就是能让人反复去刷,得益于游戏内的职业设定,天赋树设定,武器设定,能让玩家多种搭配,硬是让我多玩了几十小时,如果再加入事件、地图随机生成,那不原地起飞。
For the Emperor.
For the emperor type ♥♥♥♥
New update is trash. Tons of glitches, ruined classes, unplayable game mode of crucible, ♥♥♥♥♥♥ nerfs all around. Not very fun anymore kinda just frustrating and boring.
great campaign
玩家评测随时间的变化情况
类型与特色
玩家攻略
来自 ggpick 成员的提示和演练。
正在加载攻略...
该游戏的所有玩家攻略 →出版物和版本
每原始页一行。同一出版物的重复信号被合并。
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Steam 上市详情
当详细信息发生变化时,会保存 AppDetails 快照:要求、DLC、软件包、成就、控制器支持、年龄评级和支持。
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (1903 min)/11 64-bit
- Процессор: AMD Ryzen 5 2600X / Intel Core i5-8600K
- Оперативная память: 8 GB ОЗУ
- Видеокарта: 6 GB VRAM, AMD Radeon RX 580 / Nvidia GeForce GTX 1060
- DirectX: версии 12
- Место на диске: 75 GB
- Дополнительно: SSD required. 30 FPS in 1920x1080 with "Low" preset.
- Рекомендованные:
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (1903 min)/11 64-bit
- Процессор: AMD Ryzen 7 5800X / Intel Core i7-12700
- Оперативная память: 16 GB ОЗУ
- Видеокарта: 8 GB VRAM, AMD Radeon RX 6800 XT / Nvidia GeForce RTX 3070
- DirectX: версии 12
- Место на диске: 75 GB
- Дополнительно: SSD required. 60 FPS in 1920x1080 with the "Ultra" preset.
- Рекомендованные:
- Рекомендованные:












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