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ggpick 玩家评分
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ggpick 会员对游戏进行评分,范围为 1 到 10。这些评分与商店分数无关。
Steam 评分与原文评测。
unban me from the discussions page
After an hour of playing I can say that it is quite fun, the combat can feel a bit odd sometimes but i assume thats just my lack of playtime, i very much like the art style and the way the flasks are implemented with the mercy feature being very enjoyable. I am sad to see its being deleted but i can see why some people have criticisms, I do agree that the puzzles can feel very easy however its not something necessary for getting past an area so you can just skip it. i would have liked to see some sort of verticality element but the combat feels very good, the need to quickly think about using a parry or trying to dash makes it fun to fight enemies. the blade arts do seem very fun and has great potential.
extremely boring literally just walking right on a flat and one-dimensional line that has no ups or downs, or obstacles or holes, only occasional doors that lead to an alternative flat and one-dimensional line the only interactions on this line are using 3 different attacks to dispatch the most simple kinds of enemies and occasionally solving kindergarten level "puzzles" such as "simon says" and "light three lamps, touching one changes the neighbors" the characters don't even walk on the path that is drawn beneath them in perspective, but walk on the top edge, which if interpreted with perspective would mean they are all floating in the air, but is really just a complete lack of care editing this so the developer sees it: since you specifically mentioned putting it on your website for free. let me provide you some inspiration and tell you about this game as an example of what i consider an excellent top-class 2d jump'n run game in the "free on website" category: Iji by Remar Games SE
显示的已保存样本: 3. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
Steam 推荐率及评测与 ggpick 内部评分分开显示。
内部指数: 6.04/100. 考虑了样本量;这不是 Steam 上的百分比数据。
33% 好评,占 3 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变 · 小样本:分数尚未稳定
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