6 strategies with different decisions: decks, armies and 4X
From Astrea’s dice to Xenonauts 2’s global defence. Compare six games by the scale of their decisions: a combination, a squad, an army or an entire faction on the map.
Read guide →Raise mighty armies, wield ancient magic and forge an empire. This turn-based strategy adventure game fuses strategic decision making, tactical combat and kingdom management.
From Astrea’s dice to Xenonauts 2’s global defence. Compare six games by the scale of their decisions: a combination, a squad, an army or an entire faction on the map.
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The official Steam date and observations from other sources. Multiple confirmations of the same release are combined.
The official date and listing are confirmed by Steam.
Current sources do not confirm a Scene / P2P announcement.
A separate repack is unconfirmed. This is an optional step; the publication has already appeared in catalogs.
Publication observed: Small-Games.
Steam recommendation percentages and reviews are shown separately from ggpick’s internal scoring.
Internal index: 85.41/100. Accounts for sample size; this is not the Steam percentage.
86% positive out of 13 590 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged
Saved sample shown: 12. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.
Songs of Conquest – A promising strategy game buried under an increasingly expensive pile of DLC! Songs of Conquest started out as a promising love letter to classic turn-based fantasy strategy games. Unfortunately, the base game always felt somewhat barebones to me, like there was a solid foundation waiting for the content to make it truly shine. And then came the DLC. Within just two years, the combined price of the additional content has grown to roughly the same amount as the base game itself. Suddenly, what started as a reasonably priced strategy game is asking you to spend around €60 for the complete experience. Sure, the additional factions bring more variety to the table, and there's certainly more to play with than there was at launch. But is the whole package really worth that asking price? I genuinely don't know anymore. The problem is that by the time all this additiona…
Songs of Conquest – A promising strategy game buried under an increasingly expensive pile of DLC! Songs of Conquest started out as a promising love letter to classic turn-based fantasy strategy games. Unfortunately, the base game always felt somewhat barebones to me, like there was a solid foundation waiting for the content to make it truly shine. And then came the DLC. Within just two years, the combined price of the additional content has grown to roughly the same amount as the base game itself. Suddenly, what started as a reasonably priced strategy game is asking you to spend around €60 for the complete experience. Sure, the additional factions bring more variety to the table, and there's certainly more to play with than there was at launch. But is the whole package really worth that asking price? I genuinely don't know anymore. The problem is that by the time all this additional content arrived, I'd pretty much moved on. And I suspect I'm far from the only early buyer who feels that way. It's a shame, because the game had plenty of potential. But when your initial experience feels incomplete and the interesting additions keep arriving behind another price tag, it becomes increasingly difficult to stay invested. At some point, you stop looking forward to the next faction and start wondering whether you even care enough to come back. A promising strategy game that might eventually become the complete experience I originally hoped for. But after all this time and DLC, I'm no longer sure I want to pay for the privilege of finding out.
Отличная игра для того чтобы скоротать время до выхода новых героев
Das beste HoMM-like.
Играл много разных игр в этом сеттинге, но SoC заходит больше всего. Конечно, я равняюсь по Герои 3. Очень высокая реиграбельность, не плохой ИИ, может раздать трындюлей. Но я так и не смог привыкнуть к пиксельной графике - это какой-то отстой. Я пропускаю ресурсы и героев из-за этого. Но тем не менее возвращаюсь в эту игру снова и снова. Разрабы сделали классный проект!
I've had a difficult time getting into Songs of Conquest, but it's magic system is cool.
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A game that could be good, but struggles with the constraints of the HOMM formula. Dealing with the limits from having to have a hero cross the map to wherever you need troops is rough, particularly when paired with the inability of cities without a hero to adequately defend and heroes having more movement than vision, so most attacks come from places you can't see to anticipate. The heroes being the only ones able to move also means there is a long downtime of buildup before a few big fights followed by a long cleanup of the crushed opponent. This leaves the game as something I want to like, but know I'd probably have a better time playing a different 4X.
Ein wundervolles Spiel. Kann ich nur wärmstens empfehlen. Für mich sehr viel spannender und reizvoller als "Olden Era"!
Absolutely love Songs of Conquest! Gorgeous pixel art, great music, and that classic “just one more turn” feel. The campaigns are engaging, the battles satisfying, and it perfectly captures the spirit of old-school Heroes of Might & Magic with a modern polish. Easy recommend for strategy fans.
Better version of HoMM (2, 3 and even 4)
Возможно есть проблемы с балансом в плане герой воин/маг-2 как то посильнее будет(вроде). А в остальном...приятная графика,немного страдает интерфейс(субъективное мнение) Расы проработаны,сильно отличаются друг от друга. Багов не встречал. Я не знаю за что её ругать))
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