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The Demon Lurking in Osaka Castle – Episode 1

A live-action horror visual novel set in Osaka Castle Park. Explore the park after dark, make choices, and uncover a disturbing supernatural mystery through footage filmed on location in Osaka.

英文简介
2026年10月4日100% Steamwindows
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类型游戏
发售日期2026年10月4日
Steam 评测100% · 2
可用性Small-Games?RuTracker?

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玩家评价

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所有 Steam 评测100%2 条评测统计数据: 2026年10月12日
最新已验证 Steam 评测概览100%2 条评测统计数据: 2026年10月12日
评测如何影响评分

内部指数: 34.24/100. 考虑了样本量;这不是 Steam 上的百分比数据。

100% 好评,占 2 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变 · 小样本:分数尚未稳定

显示的已保存样本: 2. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。

推荐2026年10月4日

FMV‑based horror visual novels have had a mixed reputation across the years. Some projects lean entirely on cheap jump scares or bloated full‑motion footage without meaningful writing. The Demon Lurking in Osaka Castle – Episode 1 takes a different approach, grounding its supernatural horror within real‑world location shooting, natural character dialogue, and slow‑burn unease, even though it is only the opening chapter of an ongoing episodic story. What immediately sets this title apart is its on‑location live‑action footage shot inside real‑world Osaka Castle Park. Instead of building a 3D virtual replica of the famous tourist site, the developer uses genuine nighttime park shots as its visual foundation. There is something uniquely unsettling about seeing familiar public spaces twist into something wrong and haunted. If you have wandered around Osaka Castle after sunset, many backdrop…

阅读完整保存的评测

FMV‑based horror visual novels have had a mixed reputation across the years. Some projects lean entirely on cheap jump scares or bloated full‑motion footage without meaningful writing. The Demon Lurking in Osaka Castle – Episode 1 takes a different approach, grounding its supernatural horror within real‑world location shooting, natural character dialogue, and slow‑burn unease, even though it is only the opening chapter of an ongoing episodic story. What immediately sets this title apart is its on‑location live‑action footage shot inside real‑world Osaka Castle Park. Instead of building a 3D virtual replica of the famous tourist site, the developer uses genuine nighttime park shots as its visual foundation. There is something uniquely unsettling about seeing familiar public spaces twist into something wrong and haunted. If you have wandered around Osaka Castle after sunset, many backdrops will feel oddly recognizable. Even players who have never visited Japan can easily sink into this uncanny atmosphere, as ordinary park paths and stone architecture slowly warp under supernatural influence. The two teenage protagonists are refreshingly ordinary. They possess no magic powers, no special weapons, and no pre‑destined hero status. At the beginning, they are just high‑school friends hanging out for a casual night trip. Their conversations feel authentic: they banter, tease each other, crack silly small‑talk jokes, and bicker even when dangerous, unexplainable things start unfolding around them. This human‑centered writing is one of the episode’s strongest points. Horror hits harder when you follow regular young people reacting to nightmare circumstances, rather than seasoned monster‑fighting heroes. Humor does not vanish when danger arrives; the characters still behave like real teenagers trapped in a waking nightmare, balancing despair with faint threads of hope throughout the short runtime. Gameplay‑wise, this is a choice‑driven visual‑novel adventure. Player decisions create branching narrative paths, and controls are straightforward: simple mouse‑click input, no mandatory quick‑time events. Accessibility options let you advance text and read subtitles at your own comfortable pace. This accessibility design makes the episode friendly for casual narrative‑game audiences. Generative‑AI tools assisted certain pre‑rendered supernatural visual segments and UI design during creation, yet all core live‑action park footage remains authentic on‑site filming, and no AI assets get generated while you actually play the game. Bear in mind that this is Episode One only. Complete playthrough sits around 30 minutes, and it ends with a preview for Episode Two which is still under active development and not included in this purchase. Do not expect a self‑contained full‑length finished story. You are buying the opening act of a larger mystery. Streaming and video upload rules also deserve attention: creators may only broadcast content up to the end of prologue; major late‑story beats should not be streamed or spoiled in thumbnails and titles. Minor shortcomings are visible for an indie episodic release. Since it is chapter one, many core riddles remain unanswered, which may leave some players craving more closure. Audio mixing occasionally fluctuates between character dialogue and tense background sound effects. Even with those small flaws, the atmospheric direction and grounded character work outweigh these rough edges. If you enjoy slow‑burn supernatural mystery, FMV horror, or character‑focused visual‑novel experiences, give this short episode a shot. Keep your expectations aligned: this is a tight introductory chapter promising more story coming later, not a complete full game. I am genuinely curious where this haunting Osaka Castle Park mystery will head next. [table][td]认准好玩游戏,关注洛神评测 欢迎关注[url=https://steamcommunity.com/groups/lianaihudong] 洛神鉴赏组 [/url][/td][/table]

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速度 · 86 H0/天可用历史记录中的平均增长率
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The Demon Lurking in Osaka Castle – Episode 1

Windows
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Steam 上市详情

当详细信息发生变化时,会保存 AppDetails 快照:要求、DLC、软件包、成就、控制器支持、年龄评级​​和支持。

1 快照 · 4天前
1DLC
1演示
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年龄分级无限制
平台windows
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PC
最低限度
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 64-bit
  • Процессор: Intel Core i3 or equivalent
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: DirectX 11 compatible graphics
  • Место на диске: 10 GB
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  • ОС: Windows 10 / 11 64-bit
  • Процессор: Intel Core i5 or equivalent
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: DirectX 11 compatible graphics
  • Место на диске: 10 GB
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