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ggpick 玩家评分
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ggpick 会员对游戏进行评分,范围为 1 到 10。这些评分与商店分数无关。
Windows · 数据来自 Steam 游戏页面
系统需求按 Steam 发布的原文显示,语言为俄语。
Steam 评分与原文评测。
纯粹的AI大便
KRONITE VOID — это космический экшен с исследованием пустоты и сражениями среди звёзд: игра погружает в холодный, но завораживающий космос, где каждый сектор таит угрозу. Плюс: стильная визуализация космоса и динамичные бои создают эффект настоящего межзвёздного приключения. Минус: повторяемость задач в разных секторах со временем снижает ощущение новизны. Итог: подойдёт любителям космических экшен‑игр, которым нравится сочетание исследования, напряжённых схваток и атмосферной эстетики.
Not a fan. I'm not a fan of using Steam Inventory as a core game mechanic, whether the intention is innocent or not. The way I see it, it creates a monetization system where ships and crews have real-world market value, and players are encouraged to either sell them on the Steam Market or claim them for in-game use. You get one free ship and one free crew per day, but the fact that these items can also be bought with real money makes the whole system feel more like a money grab than a gameplay feature. My issue isn't simply that the game uses Steam Inventory. It's that gameplay progression is tied to items that can be traded for real money, creating an incentive to monetize what should be part of the game's core progression. I also worry that this system undermines the seasonal structure. Assuming the 60-day reset means a new season, players could potentially bring ships obtained during the previous season into the next one and gain an early advantage. If that's the case, it raises questions about how meaningful the seasonal resets actually are. I'm also not a fan of the tutorial. Sure, there's an in-game guide, but I think the game should guide players through the basics, or even require them to complete a short tutorial, so they at least learn how to build a ship and start a mission. Anything beyond those basics can be left to the guide for players to explore at their own pace. The important thing is to get players started and teach them the core gameplay loop.
Is there an option to increase the resolution to 2K?
显示的已保存样本: 4. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
Steam 推荐率及评测与 ggpick 内部评分分开显示。
内部指数: 15/100. 考虑了样本量;这不是 Steam 上的百分比数据。
50% 好评,占 4 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变 · 小样本:分数尚未稳定
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在 ggpick 上讨论这个游戏。
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