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ggpick 会员对游戏进行评分,范围为 1 到 10。这些评分与商店分数无关。
Steam 评分与原文评测。
Controls need work. Humor is... cringy at first, then you inflame a race war? Not enough skills for how many skill points you get. Picking stuff up by hand doesn't like to work now and then. Collectibles don't always count for completion. Aside from a small bit of dopamine from *some of* the cleaning, there isn't much reason to pick this game up.
結論 現状はバグが多くてまともにプレーできない。 私は進行不能バグで終了。 確認できたバグ等 0.設定で日本語化できるのだが、「JAPOnSKI」(スロベニア語で日本語らしい)と出てくる。日本語字幕、表示自体はそれなりに出来てる。ただ、Steam上、「日本語はさぽーとされていません。」と書かれているから、まぁ、そういう事。 1.最初の駅のステージに行く前に拾っておかないと、二度と手に入らないっぽい装備があるが、これが無いとステージを100%でクリアできない。因みに、100%でなくてもステージクリアはできる。 2.駅ステージクリア後に宇宙船内でお金を使うタスクを指示されるが、別の事にお金を使ったため進行不能になった。 3.2の状況で初期画面に戻ってセーブをロードすると駅ステージクリア後から始まるっぽいが、タスクが「新しいマップを発見しろ」的な(日本語に設定してたが英語で)指示に変わっており、お金を使うタスクが何をしても出てこない。ここで進行不能。無理やりお金を使うタスクをやっても無反応。 4.上記の状況でセーブデータを削除し、新しくセーブデータを作って始めると、駅のステージがバグる。詳しい状況は、例えばゴミが0/0(実際にゴミは無い)、落書き0/4(実際は落書きは無い)、という状況で削除したデータの進行状況が消せてないのでは?というバグ。因みにこうなるとほぼステージクリア出来ませんでした。 クリア条件?を満たすと脱出場所に矢印のマークが出るが、4の状況になるとステージ開始時に既に出ている。 これに触れて1度だけ脱出出来た。この矢印も壁の向こう側に出てたりする。
so boring game, i play 1h and refund. i dont prefer buying this
If you love cyberpunk as a genre, this game is still not worth buying I wanted to like a cyberpunk cleaning simulator and the concept seemed really whimsical and amusing, but the UI is terrible. There are so many problems that I cannot imagine why someone released this, or how it could make it out of any sort of testing. You have a list of things to clean that disappears before you finish the level The notification that you have a skill point sticks around even after you use it The skills don't really do all that much interesting You're decorating a space ship but not really getting where The anti-AI message isn't subtle or used in any way that really enhances the game or story (which in a cyberpunk setting, it absolutely should) You are constantly getting locked out of being able to look around yourself and that can only be fixed by emotes, see: I don't know how a flaw that massive was missed There should have been literally any kind of voice acting Its just kitbash and I genuinely get the sense that the Devs never played this... Normally I really enjoy getting to see what small devs have to say and how they integrate a message into the story, but again, not here Its so sad and somewhat offensive that you would make a cyberpunk setting and have genuinely nothing to say but 'same grind, different day' . That could have, itself, been potentially funny and subversive, but again, no real effort was put into it Also, its way too easy to accidentally finish levels when theres rewards for full cleanup. I genuinely believe that an AI could have made a better game or done way better storytelling
Fellow Ship AI: "Hear about the Euro district? Banned real meat. They're all chugging cricket slurry now." Protagonist: "For the record, If eating bugs is the future, I respectfully choose extinction. Over." Love the humor. Did remind me prompt of this: https://eur-lex.europa.eu/legal-content/EN/TXT/?qid=1739181398280&uri=CELEX%3A32025R0089 "Novel Food Regulation". Hey, EU. Fuck you. Stick to the EEA or go back to the ECSC and make contracts instead of saturating your bureaucratic pals. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- But now to more positive and some (significantly) negative aspects for the gameplay: The positives: First of all, the humor is excellent. The sarcastic dialogue and satirical references are genuinely entertaining and give the game a personality of its own. The graphics are another strong point. The environments look great, and visually, there is very little to complain about. The controls feel somewhat clunky, but nowhere near as bad as some other Steam reviews might suggest. They certainly could use some refinement, but I wouldn't consider them a major issue. What I particularly appreciate is the developers' active approach to patching the game. There has already been noticeable progress. For example, Level 2 – Train Station – became completable for me after a patch. Previously, certain objectives were displayed even though the corresponding objects simply did not spawn in the level. That is a concrete improvement, and it deserves recognition. The negatives: Unfortunately, several technical issues currently prevent me from recommending the game. Update - Skill Tree and Accessibility of Objects: One of the most frustrating problems involves the hint system. Activating hints sometimes highlights dirt or trash in locations that appear to be unreachable. In some cases, objects seem to be stuck behind or inside floors, walls, or other environmental obstacles. However, I have since unlocked the Hook ability, which might provide access to some of these locations. I haven't tested this possibility yet, so I cannot rule out that some of these apparent glitches are actually related to the game's progression mechanics. Another issue is the inconsistent objective and statistics display. The number of objects shown as available or remaining does not always correspond reliably to what can actually be found in the level. In a cleaning simulator, where completing objectives is the central gameplay mechanic, such inconsistencies are particularly annoying. The skill tree could benefit from a clearer visual presentation. It isn't immediately obvious where the progression starts, which initially led me to select the wrong ability. Furthermore, three skills appeared to be unlocked already, possibly carried over from my time with the demo. This is particularly strange because I had deleted my previous save and started a new game. Skill allocation itself does work, so this is primarily a usability issue rather than a broken mechanic. While some of these issues may be related to unclear gameplay mechanics rather than actual bugs, the inconsistent objective statistics remain a frustrating problem. Conclusion: For now, unfortunately, it's a thumbs down. Not because the game lacks potential. Quite the opposite: I enjoy its humor, appreciate its visual presentation, and find the underlying gameplay concept appealing. However, the inconsistent objective statistics, apparent object glitches, and unclear presentation of certain gameplay mechanics still negatively affect the experience. The encouraging part is that the developers are actively releasing patches, and I have already experienced tangible improvements, particularly with Level 2 – Train Station. In my opinion, the developers don't need to re
If you survived the 90s-00s glitchy games, you'll manage on this one; That said it definitely needs a tune up and a spit shine. If you come into this game expecting it to be anything but that, you're gonna have a bad time. That said, the graphics and detail on the game are great and several times I took a short pause to admire space and other features through windows. This game's humor is gritty, rude, crude, and realistic. There's jokes and banter that will offend those with soft hands and soft minds, but as ex military the humor I saw *SLAPPED*. There's a joke off the bat about a pakistani stealing the cow of some indians, which tells me pakistan somehow survived into the far future and India didn't slide into the ocean like I expect (Look into the geography of India on a geo plate level, you'll never unsee it), which is amusing. The tools are less dopamine hitting than other games, but the cleaning satisfaction after throwing a few dozen corpses and atomically cleaning space windows is real. I want to put emphasis on this though: The tools aren't meant to be a "PEW PEWW everything is clean!" experience I think. They're supposed to feel real, and that means nothing is easy and almost nothing works as well as you'd like - without a lot of money that is. -The Graphics, as stated before, are great. They're not the best optimized, but they look excellent if you have a decently good PC. Could use some optimization; but they are using high-fidelity textures from what I can tell so it's not pointlessly bulky. -The gameplay is fun but tough and time consuming, like remotely working via an android is the best way I can describe it. -Garbage bags WILL pop out through a wall and fall into the void of space if you're not careful with your spacing. Bodies will start spinning and then reach hyperspace travel speeds as they clear the game exterior world box, leading to a restart or using command console to remove things. -If you possess a soft ass and talk in DEI-speak, you likely won't survive the first 10 minutes of gameplay and humor. If you can laugh at the absurdity of the world as we know it and outside it, you'll get a kick out of the conversations and monologues. Overall, one of the more funny cleaning game experiences I've had so far and I fully intend to finish the game, though I look forward to additional patches to fix the issues in it. 7/10; subject to change upon a bunch of glitches being squicked.
while there is some enjoyment in this, it still needs a lot of work, some cleaning objectives are in unreachable areas of the map, had to glitch to one, some of the nests in the final area don't register hits from the flamethrower and one tool you only use in the tutorial and NOWHERE else, it's playable in my opinion but not release worthy
プレイ状況:駅のステージをクリアした後辺りで返金。 ・スキップ不可の会話とイベントのせいで進行ペースは壊滅的 ・ストーリー/目標達成を重視している設計と清掃ゲームの相性が非常に悪い。 100%清掃したいのに90%ぐらいで目標表示が「帰宅する」になってしまって進捗が分かりにくくなる(Statsで確認可能)し、クリア済みのステージを再訪して100%達成や収集物探しもできない。 ・ツールの種類が非常に多いわりに、「1つしか用途がない」+「どれもやることはほぼ同じ、対象物を見つけてクリックするか長押しするかのどっちか」という代わり映えのなさ。 ・リリースバージョンなのに簡単にデバッグメニューを開けてしまうのはさすがにいただけない。
Забагованая хрень.
Das Game sieht gut aus. Dafür das es von nur 2 Personen erstellt wurde und gerade erst rausgekommen ist, funktioniert es besser als manch anderes. Die fehlenden Sprachen wurden auf Nachfrage innerhalb einer Stunde! nachgeliefert. Für das wenige Geld bekommt man ein gutes Spiel, dass halt KI unterstützt ist aber in dieser Form, finde ich das voll OK. Sie lässt sich ja auch ausschalten und soll durch reale Sprecher ersetzt werden, irgendwann. Alles in allem kann ich das Game empfehlen. In der Demo kann man ja auch schauen, ob es einem gefällt oder nicht.
Oh man. Ich habe mich sehr auf das Spiel gefreut und wollte es so sehr mögen. Das Konzept ist genau mein Ding. Sachen in Ordnung bringen und das ganze in einem schönen SiFi-Setting. Aber das Spiel kommt mit einer menge Probleme an den Start. In eigentlich jedem Level gibt es Dinge, die man nicht aufheben kann, weil sie unerreichbar sind, oder es einfach so nicht geht. Auf dem Schiff ist beispielsweise ein Stück Müll unter einer Scheibe. Es führt kein Weg dahin. Und in diesem großen Laborgebäude hing im ersten Stock ein Cyber-Bienen-Nest, dass man nicht zerstören konnte. Das Spiel ist voll mit so was. Sämtliche Upgrades für das Schiff bringen rein gar nichts. Man kauft für über 2k ein Obeservationsdeck und da passiert gar nichts. Bestenfalls hat man eine optische Veränderung, wie bei dem shielded Cargo Bay, wo dann außerhalb des Schiffes was angebaut wird, aber es bringt einem rein gar nichts. zudem waren ein Teil der gekauften Upgrades nach dem ich das Spiel beendet und neu gestartet hatte, einfach wieder weg. Allerdings hatte ich auch mein Geld zurück. Das Paceing ist auch nicht gut. Man bekommt ALLE Werkzeuge direkt zu Beginn. Somit schaltet man eben halt nichts neues frei. Aber davon gibt es auch nur 15. Und nach jedem Level schaltet man ein weiteres Level frei. Das wirkt dann jedoch nicht, wie ein wirklicher Fortschritt. Im Prinzip verändert sich eben das Spiel nach dem Tutorial überhaupt nicht mehr. In einigen Leveln gab es auch Ziele, die ich gar nicht erfüllen konnte. Laut meiner Anzeige wenn man "x" drückt, war alles erledigt. Ich konnte auch mit nichts mehr interagieren. Trotzdem hieß es am Ende, dass manche Dinge nicht erledigt wurden. Und ich verstehe auch die Geschichte mit den NPC's in denn Leveln nicht. Die hängen teilweise von der Decke, ganz offensichtlich also tot. Wenn man die aufhebt, bekommen die auf einmal eine Dialogzeile, wo die als Obdachlose bezeichnet werden. Man schmeißt die dann in den Müll, wo es auch einen kleinen Bluteffekt gibt. Also sind das nun Leichen und man bildet sich das ein? Oder entsorgt man dort wirklich unschuldige, hilfsbedürftige Leute einfach im Schredder? Alles in allem wirkt das Spiel schon eher wie eine Early, als wie in fertiges Spiel. Zusammen mit den anderen Fehlern, kann ich hier nicht mehr geben als eine bedauerliche 4/10.
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显示的已保存样本: 12. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
Steam 推荐率及评测与 ggpick 内部评分分开显示。
内部指数: 4.94/100. 考虑了样本量;这不是 Steam 上的百分比数据。
14% 好评,占 22 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变 · 小样本:分数尚未稳定
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在 ggpick 上讨论这个游戏。
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