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Steam & Iron: Battle of Port Arthur is a tactical real-time naval simulator focused on early 20th-century steam warships. Command battleships, cruisers, and torpedo boats in battle. Manage formations, speed, visibility, and firepower as Russian and Japanese fleets clash in the Yellow Sea.
Описание на английском языке93%положительных отзывов
28 отзывов
Все отзывы в Steam ↗≈ 3,9
Прирост числа отзывов
Среднее за 171 чРейтинг Steam и отзывы на языке оригинала.
加油,期待后续!
Excellent historic naval simulation, easy to learn, uncomplicated gameplay, lots of potential for expansion. I like it.
Тема игры конечно прикольная и спасибо автору за пропаганду героизма воинов Исторической России и памяти нашего флота. Но, играть в это невозможно. Абсолютно невозможная графика, звук, геймплей. Тут нужна команда людей. Игра выглядит как что-то из 2006 года, при этом абсолютно неиграбельное.
一两年前就看到这个游戏了,连续跳票以后盼星星盼月亮终于等来发布。 玩了小半个小时稍微探索了一下游戏功能,感觉BoPA目前算是个不错的框架,潜力很大,建模可以,画面还不错,而且价格比较公道。 它实实在在地会让我想起Norm Koger的Distant Guns,但是当下的内容和功能相对DG来说还是太匮乏了,我更倾向认为DG视觉方面的局限只是囿于在它诞生的年代。如果有一款游戏能将BoPA的现代性和DG的游戏内容相结合,我认为它将战胜Steam上超过95%的海战游戏。尽管如此,出于鼓励作者和喜欢这款游戏的主题,我会为它送上“推荐”。 很乐意看到制作组能够提供更具体的更新路线图。制作团队可能人数还是太少了,和社区互动不够频繁。我就不许其他愿了,我附和各位玩家就行,但就说一个,千万别去学斯拉夫神人屑游戏UAD半途而废啊。。。! First saw this game a year or two ago, and after a series of delays, I’ve been eagerly awaiting its release. After playing for about half an hour and exploring the features, I feel that BoPA is currently a solid framework with great potential. The modeling is good, the graphics are decent, and the price is quite fair. It reminds me of Norm Koger’s Distant Guns indeed, but the current content and features are still far too sparse compared to DG. I am more inclined to believe that DG's visuals were simply confined to the era in which it was born. If there is a game that could combine the modernity of BoPA with the gameplay content of DG, I believe it would outperform over 95% of the naval warfare games on Steam. However, to encourage the author and the theme of this game, I’ll give it a "Recommended". I would love to see the development team provide a more detailed update roadmap. The team might be too small, as their interaction with the community isn't frequent enough. I won't make any other extravagant demands and will just repeat what other players have wished, but I’ll say one thing: please don't follow in the footsteps of [that] game UAD and abandon it halfway through...! P.S.暂停时不能使用完全的自由相机并且也不能完全隐藏UI是一种不太美妙的限制:) PLUS Not being able to use the TOTAL free camera or hide the UI TOTALLY while game paused is a rather unpleasant restriction :) 还有个啸问题,船上IJN的旗子怎么是IJA的…… Also, another issue: why is the F flag on the ship the IJA one instead of the IJN one? ******* 转发一篇这个游戏的先前评测——repost an early review of this game:https://strategyandwargaming.com/2026/09/15/steam-iron-battle-of-port-arthur-first-impressions-steal-beasts-again-along-the-yellow-sea/ 我的大体意见和这个差不多。另外,Distant Guns的船上是有船员小人的hhhhh( My general opinion is more or less the same as that. There ARE crew figures on the ships in Distant Guns tho lol ******* 顺便列一些日俄战争主题的PC游戏——BTW here is a list of Russo-Japanese War games on PC: 1. Distant Guns: The Russo-Japanese War at Sea (see Norm Koger's homepage or game group on Facebook) 2. Clad in Iron Sakhalin 1904 (on Steam) 3. 甲午战争 (First Sino-Japanese War, free on Steam) 4. Steam and Iron - RJW (on NWS) 5. WDS Tsushima (on WDS) 6. SGS Russo-Japanese War (on steam in the future, see strategy game studio website)
I know this took 10 years to finish but i have some issues with this game: Overall pretty nice, to my knowledge no game covers the Russo-Japanese war. I really love the Naval combat during this era so it's really nice to see a game like this being made especially by a guy who most likely had/has to deal with the ongoing war in his country. Pros: -Better graphics than "Naval Hurricane" -RTS -Campaign featuring some real historical battles -Quick battles and mission editor -Easy to learn controls (Players that have played "War on the Sea" will be familiar with some mechanics) Cons: -Poor quality damage texture (Probably due to the development team consisting of one guy) -Obviously graphics leave much to be asked for -Not too much content (I assume more will be added) So far considering all these things and the current circumstances i give this game a 7.5/10
The developer for this game deserves a lot of credit. This is clearly a labor of love for someone with a passion for this forgotten era of naval warfare. I appreciate how he has held firm to historical accuracy which is much of the joy of this game. It is easy to learn and the graphics are very immersive especially in a full on fleet battle with shells splashing all around and you are trying to inflict more hits than the enemy gets on you. For those who love naval warfare this is a no-brainer at this price and to support this passionate developer.
A sadly neglected period of naval history well represented here . Early access but shows a lot of promise and has the makings of a really good game . Well worth the investment and great to support the developers . Will look forward to seeing the game develop and wish the developers good luck .
scenario5だったか夜戦 嵐 視界不良で初期配置で艦隊が2個に分かれてる。 同士撃ちになっちまうだろリアルだと。 艦隊合流もうまくできない。 ところで、戦艦か巡洋艦らしきもの とか 駆逐艦か軽巡らしきものとか 遠距離ならざっくりしか艦種が分からないとかの方がリアルじゃね?
Eins sehr gutes Spiel, welche die Spieler in die Zeit des Russisch japanischen Krieges führt Das Tutorial ist zum Durchblättern aber gut verständlich Die AI manövriert gut und reagiert auf meine Mannöver, die schadensdarstellung gefällt mir ebenfalls Die Analyse am Ende einer Mission finde ich richtig gut , abgefeuerte Schüsse, genauigkeit, gegnerische Schüsse, kritische Trefer, es wird alles angegeben Fazit: Es ist definitiv nichts für Arcade oder Spielerr mit wenig Zeit, mein erstes Gefecht hat locker eine halbe Stunde gedauert Ein Spiel, welches Lust auf mehr macht, bin sehr auf die weitere entwicklung gespannt.. Klare Kauf empfehlung von mir It’s a very good game that takes players back to the time of the Russo-Japanese War. The tutorial is short but easy to follow. The AI maneuvers well and reacts to my moves; I also like how damage is displayed. I really like the analysis at the end of a mission—shots fired, accuracy, enemy shots, critical hits—it lists everything. Conclusion: It’s definitely not for casual gamers or players short on time; my first battle easily lasted half an hour. It’s a game that leaves you wanting more; I’m really looking forward to seeing how it develops further… I definitely recommend buying it.
Didn't expect much from a two-dev indie, but this one surprised me. You can give each ship its own main and backup target and pick which gun crews go fight fires, so you actually feel like you're running a fleet, not just clicking on blobs. Weather and waves mess with your gunnery in a good way. Ships look great too. Still early access, a few things missing, but the base is solid. Can't wait for more missions and whatever they add next. If you're into old battleships, grab it.
Début Prometteur , on attend les mises à jour . je complèterai
great potential
Показана сохранённая выборка: 12. Это не все отзывы и не репрезентативная выборка; по ней не пересчитывается процент Steam.
Процент рекомендаций и отзывы Steam — отдельно от внутреннего скоринга ggpick.
Внутренний индекс: 77,54/100. Учитывает объём выборки; это не процент Steam.
93% положительных из 28 отзывов Steam · Для ранжирования учитывается размер выборки; процент Steam не изменён · Малая выборка: оценка пока неустойчива
По жанрам, механикам и режимам · 8 из 191
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