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Gridlords
Gridlords is a strategic async-PvP autobattler set in a fantasy pixel-art world. Build your ultimate castle, command legendary heroes, and outsmart rivals to prove your strategy reigns supreme.
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82% positive out of 61 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged
Saved sample shown: 12. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.
For early access rather fun. Finishing the 15 rounds is underwhelming, as there is no content after that. But, that is likely due to EA, so that is fine. Which player's build you are getting matched with seems to be the mechanic I question most... there's RNG in what you roll for what you can build and your items, but, the player you go against seems arbitrary. I think it is arbitrary. Like it's a random player that was on the same day. So the RNG that matters most is what player you happen to match against, and there is no visibility or control over that. There's a solid game mechanic here though. Maybe it needs a pool of players progressing together, and an infinite option.
Пока нравится! Но хотелось бы каких-нибудь наград за достижения...
Good
Игра очень сильно затягивает, интуитивно понятный геймплей, приятная графика, но сетап через войска намного сильнее чем сетап через оружия, не пожалел что приобрел эту игру, жду дальнейших нововведений!
Eğer ilerideki güncellemelerde PvP modu gelirse bence oyun çok güzel yerlere gelir.Şu an için türünün en iyisi.Ayrıca mobil platformlardada yayımlanırsa bence tadından yenmez.
よくできている。
More 6 saved reviews
fetzt
无法直连,我开会员的加速器到现在还没有这游戏,
PLS give me endless mode
Has a lot of potential. Fun auto-battler. Excited to see what other characters, factions, items will come. Good game to get lost in on repeat.
This game is highly recommended for fans of autobattlers, roguelites, and tower defence genres. The game is still in early access and the developer is actively supporting it, making improvements to the game, fixing bugs, and listening to the feedback of their customers. Here are the things I like about it. It poses a real challenge managing your castle and equipment, to strike a balance between units, defensive, and offensive capabilities. It's simple to learn and difficult to master, with a splash of good ol RNG. I like it, and recommend it at its current state. Even in early access it has significant replayability. I can't wait to see what the developer has in store for additional unit types, and additional content. The game has a lot of potential. It would be cool to see more unique unit types that perhaps you only get to purchase depending on the castle lord you choose, suc…
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This game is highly recommended for fans of autobattlers, roguelites, and tower defence genres. The game is still in early access and the developer is actively supporting it, making improvements to the game, fixing bugs, and listening to the feedback of their customers. Here are the things I like about it. It poses a real challenge managing your castle and equipment, to strike a balance between units, defensive, and offensive capabilities. It's simple to learn and difficult to master, with a splash of good ol RNG. I like it, and recommend it at its current state. Even in early access it has significant replayability. I can't wait to see what the developer has in store for additional unit types, and additional content. The game has a lot of potential. It would be cool to see more unique unit types that perhaps you only get to purchase depending on the castle lord you choose, such as a sultan who can purchase ethnic middle eastern type units, and a khan who has mongolian horse archers and stuff could be cool. Or like Orcs, Elves, Dwarves, etc. Right now all the units and castle rooms you buy are kind of eurocentric paladin type units. The game has a lot of promise and I will be following this developer closely to see what other games they are working on in the future. At this stage, I'm a fan.
[quote] [h1]《战垒争霸》:城堡当棋盘,背包当牌组,底子很香但欠火候[/h1] 《战垒争霸》是一款城堡建造+背包管理+异步对战的自走棋游戏。 https://steamcommunity.com/sharedfiles/filedetails/?id=3816415791 目前游戏处于EA阶段,只有三位英雄供玩家选择,每位英雄初始城堡布局都不一样,并且他们各自的主动/被动技能也有所差异,有的可以让你的建筑升级、有的可以让你购买蓝图时额外拿到一份。 城堡在游戏里不是摆设,而是整套战术的核心。你要在有限的格子里部署占地各异的建筑,格子不够考虑升级城堡解锁更多的格子(有上限),不仅如此你还得琢磨兵种怎么搭、技能怎么连。不同组合会带来不同的协同效果,优势能放大,短板也能靠搭配去补。这个过程有点像搭牌组,也像摆棋盘,最后拼的是谁更懂自己的体系。 https://steamcommunity.com/sharedfiles/filedetails/?id=3816415985 除了建筑以外,游戏还有装备系统,金币用于购买建筑、升级城堡,而银币则用于购买英雄装备,英雄有六个装备槽,有的装备提供属性提升,而有的装备可以随时间作用于建筑,比如随着时间减冷却、频繁给建筑加生命等等。 对战采用异步模式,和大巴扎大差不差。你部署完军队后,自走棋系统会裁决胜负,临场操作不是重点,提前布局和策略深度才是。全球玩家会留下他们的阵容,你要用更精妙的搭配去破局。我第一次拿下十二胜使用的招募流,通过不断地建造招募体系建筑和减冷却的建筑和装备,从而实现人海战术,虽然都是低级建筑,但是人多力量大。 https://steamcommunity.com/sharedfiles/filedetails/?id=3816415943 不过人多了之后有个弊端,画面掉帧严重,并且获胜之后也没有得到多少反馈,丝毫没有成就感,排行榜也没见着,目前感觉就只有一个基础框架,整体还需打磨。 如果喜欢自走棋、背包管理以及异步战斗的玩家,可以等几个更新版本再看看,本作底子是很不错的。 [quote]…
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[quote] [h1]《战垒争霸》:城堡当棋盘,背包当牌组,底子很香但欠火候[/h1] 《战垒争霸》是一款城堡建造+背包管理+异步对战的自走棋游戏。 https://steamcommunity.com/sharedfiles/filedetails/?id=3816415791 目前游戏处于EA阶段,只有三位英雄供玩家选择,每位英雄初始城堡布局都不一样,并且他们各自的主动/被动技能也有所差异,有的可以让你的建筑升级、有的可以让你购买蓝图时额外拿到一份。 城堡在游戏里不是摆设,而是整套战术的核心。你要在有限的格子里部署占地各异的建筑,格子不够考虑升级城堡解锁更多的格子(有上限),不仅如此你还得琢磨兵种怎么搭、技能怎么连。不同组合会带来不同的协同效果,优势能放大,短板也能靠搭配去补。这个过程有点像搭牌组,也像摆棋盘,最后拼的是谁更懂自己的体系。 https://steamcommunity.com/sharedfiles/filedetails/?id=3816415985 除了建筑以外,游戏还有装备系统,金币用于购买建筑、升级城堡,而银币则用于购买英雄装备,英雄有六个装备槽,有的装备提供属性提升,而有的装备可以随时间作用于建筑,比如随着时间减冷却、频繁给建筑加生命等等。 对战采用异步模式,和大巴扎大差不差。你部署完军队后,自走棋系统会裁决胜负,临场操作不是重点,提前布局和策略深度才是。全球玩家会留下他们的阵容,你要用更精妙的搭配去破局。我第一次拿下十二胜使用的招募流,通过不断地建造招募体系建筑和减冷却的建筑和装备,从而实现人海战术,虽然都是低级建筑,但是人多力量大。 https://steamcommunity.com/sharedfiles/filedetails/?id=3816415943 不过人多了之后有个弊端,画面掉帧严重,并且获胜之后也没有得到多少反馈,丝毫没有成就感,排行榜也没见着,目前感觉就只有一个基础框架,整体还需打磨。 如果喜欢自走棋、背包管理以及异步战斗的玩家,可以等几个更新版本再看看,本作底子是很不错的。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [/quote]
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- ОС: Windows 10, Windows 11
- Процессор: 1.1 GHz Processor
- Оперативная память: 1 GB ОЗУ
- Видеокарта: DX10, DX11, DX12 capable
- DirectX: версии 10
- Место на диске: 500 MB








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