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Steam · Demon Lord: clicker Trailer 1

Demon Lord: Clicker

A high-fantasy Steam-drop clicker. Click through demon hordes, gear up for idle power, claim real loot, and push the campaign until the Demon Lord falls.

Oct 3, 202656% Steamwindows
Open on Steam ↗
Price unavailable

Key details

Typegame
Release dateOct 3, 2026
Steam reviews56% · 16
AvailabilitySmall-Games?RuTracker?

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Publication history

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Gathering independent confirmations1 confirmations · 1 publication groups
01

Official listing

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The official date and listing are confirmed by Steam.

02

Scene / P2P announcements

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time unknown
03

Repack

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04

Catalog publications

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REVIEWS FROM STEAM

What players are saying

Steam recommendation percentages and reviews are shown separately from ggpick’s internal scoring.

All reviews on Steam ↗
ALL STEAM REVIEWS56%16 reviewsMeasured: Oct 12, 2026
LATEST VERIFIED STEAM REVIEW WINDOW56%16 reviewsMeasured: Oct 12, 2026
How reviews affect scoring

Internal index: 32.97/100. Accounts for sample size; this is not the Steam percentage.

56% positive out of 16 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged · Small sample: the score is not stable yet

Saved sample shown: 12. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.

NOT RECOMMENDEDOct 10, 2026

Полный отстой. Я мог бы расписать, но беру пример немногословности с авторов игры.

NOT RECOMMENDEDOct 10, 2026

go display option look text over box delete game

RECOMMENDEDOct 10, 2026

The game at the moment can very much be likened to a skeleton, bare boned. The structure of the game is there yes, but it has no meat at the moment of review. One thing is that there is no stakes, as explained by the current run down of the story you have arrived into the world and have had invulnerability cast on you, so you take no damage. Which means you cannot be hurt therefore cannot lose, which in turn leaves no pressure or feeling of accomplishment of beating a hard encounter. Than again it is a Clicker game which in most cases I don't think you ever meant to lose in a traditional sense. Music is serviceable. The game has a path system akin to roguelikes such as Slay the Spire and Incryption, but at the time of review doesn't seem to matter because all paths are fight encounters. Enemy feedback and variety are also okay for now, but could use improvements. When you defeat a…

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The game at the moment can very much be likened to a skeleton, bare boned. The structure of the game is there yes, but it has no meat at the moment of review. One thing is that there is no stakes, as explained by the current run down of the story you have arrived into the world and have had invulnerability cast on you, so you take no damage. Which means you cannot be hurt therefore cannot lose, which in turn leaves no pressure or feeling of accomplishment of beating a hard encounter. Than again it is a Clicker game which in most cases I don't think you ever meant to lose in a traditional sense. Music is serviceable. The game has a path system akin to roguelikes such as Slay the Spire and Incryption, but at the time of review doesn't seem to matter because all paths are fight encounters. Enemy feedback and variety are also okay for now, but could use improvements. When you defeat an mob they just disappear, if they had it where there was a frame or couple added with maybe a splatter and the mob falling would give it more of an immersive feeling when defeating mobs. For variety having say recolored sprites with a couple other small changes for say an elite version of mob would be a way to increase variety without creating entirely new assets from scratch. I'm rating the game positively because there is something here, but just needs polish and more content at the time of this review. The game is also free so the fact that if you didn't enjoy your time playing game is mute, since you spent no money purchasing the game only time. TLDR: Definitely a game for people who want something simple and casual to play, but needs more updates/polish

NOT RECOMMENDEDOct 8, 2026

Where is my auto play! I don't want to put in the effort to click the whole time. This some bullsh!t!

RECOMMENDEDOct 8, 2026

Domnul Demon: Apăsător?

RECOMMENDEDOct 6, 2026

I'm not huge into clicker games but this is fun so far, looking forward too seeing where this goes in the long run :) I got a awesome sword the first few rounds I played, and it made slaying the monsters a fair bit easier! The developer has been rather active so far, pushing out patches and bug fixes at a rapid pace, this is a positive.

More 6 saved reviews
RECOMMENDEDOct 5, 2026

Demon Lord: Clicker — кликер с элементами RPG, где игрок берёт на себя роль повелителя демонов: нужно побеждать врагов, собирать снаряжение, прокачивать характеристики и выстраивать эффективную прогрессию — как в активном режиме, так и в режиме ожидания. Плюсы: удачное сочетание активного клика и idle‑механики: прогресс идёт и во время игры, и в отсутствие игрока — это удобно для разных темпов прохождения; глубокая система прокачки и лута: экипировка и характеристики ощутимо влияют на эффективность, поощряя эксперименты со сборками. Минусы: монотонность базовых действий: многократные клики со временем могут утомлять, даже при наличии автоматизации; перегруженность интерфейсом и обилие параметров — новичку непросто сразу разобраться, на чём стоит фокусироваться. Итог: Demon Lord: Clicker подойдёт фанатам кликеров и инкрементальных игр, которым нравится выстраивать прогрессию и оптимизи…

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Demon Lord: Clicker — кликер с элементами RPG, где игрок берёт на себя роль повелителя демонов: нужно побеждать врагов, собирать снаряжение, прокачивать характеристики и выстраивать эффективную прогрессию — как в активном режиме, так и в режиме ожидания. Плюсы: удачное сочетание активного клика и idle‑механики: прогресс идёт и во время игры, и в отсутствие игрока — это удобно для разных темпов прохождения; глубокая система прокачки и лута: экипировка и характеристики ощутимо влияют на эффективность, поощряя эксперименты со сборками. Минусы: монотонность базовых действий: многократные клики со временем могут утомлять, даже при наличии автоматизации; перегруженность интерфейсом и обилие параметров — новичку непросто сразу разобраться, на чём стоит фокусироваться. Итог: Demon Lord: Clicker подойдёт фанатам кликеров и инкрементальных игр, которым нравится выстраивать прогрессию и оптимизировать показатели; это хороший вариант для коротких сессий и фонового прогресса, если вы готовы мириться с повторяемостью действий.

RECOMMENDEDOct 5, 2026

Кликер-рогалик если можно так сказать. На разок побегать по мобам, а так они однообразны.

NOT RECOMMENDEDOct 5, 2026

Mindless clicking for nothing dont lose time doing de the first run

RECOMMENDEDOct 5, 2026

Excellent art and music, which is pretty important for a game of this sort. It's not really my genre, but it's fairly relaxing. It's free and doesn't require much storage space, so anyone considering playing it should give it a try.

NOT RECOMMENDEDOct 4, 2026

Hard to review this as a game, it's says incremental it says rpg, but nah this just click click click which has nothing, even with autoclicker it is boring

NOT RECOMMENDEDOct 4, 2026

Don't want to be mean, but what even is this? It's not a game. The store page says equipment will click for you, but it doesn't. So you just click on sprites as they bounce around and dodge you. Equipment has stats that aren't explained. What is "CPC" (clicks per century? that would explain the problem). there seems to be only one level that repeats. there is a shop with no shopkeeper or items. why? This 'software' should be taken down until it's finished.

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VELOCITY · 80 H1/dayaverage growth over available history
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STEAM DEEP DATA

Steam listing details

AppDetails snapshots are saved when details change: requirements, DLC, packages, achievements, controller support, age rating and support.

1 snapshots · 4 days ago
0DLC
0demo
0package options
3achievements
—Metacritic
0recommendations
Controllernot specified
Age ratingNo restriction
Platformswindows · linux
Supporthttps://www.indiedb.com/company/divine-games-inc
PC
Minimum
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 / 11
  • Процессор: Intel i5 5500 / AMD Ryzen 5 5600X
  • Оперативная память: 128 MB ОЗУ
  • Видеокарта: Any
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 200 MB
Recommended
  • Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 / 11
  • Процессор: Intel i5 10500 / AMD Ryzen 7+
  • Оперативная память: 512 MB ОЗУ
  • Видеокарта: Any
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 500 MB
MAC
Recommended
  • Рекомендованные:
LINUX
Minimum
  • Процессор: Intel i5 5500 / AMD Ryzen 5 5600X
  • Оперативная память: 200 MB ОЗУ
  • Видеокарта: Any
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 200 MB
Recommended
  • Рекомендованные:
  • Процессор: Intel i5 10500 / AMD Ryzen 7+
  • Оперативная память: 512 MB ОЗУ
  • Видеокарта: Any
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 500 MB
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