Secret Tunnel Canyon
TimberbornCanyon map with a secret tunnel. updated 6/13/26 added succulents, bad tide drains, adjusted unstable core times
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Canyon map with a secret tunnel. updated 6/13/26 added succulents, bad tide drains, adjusted unstable core times
Pipette Tool Tired of searching for a building that you want to place? Then this mod is for you! You can use CTRL + CLICK to go into construction mode of that building. How to use The pipette button will be added to the
Adds a minimap to the game. That's all. Oh, and all colors are customizable in the settings (right click on the minimap to open them). Source code: https://github.com/eMkaQQ/timberborn-modding Disclaimer: although I work
Some new designs for existing buildings plus a few new things I wanted to see in the game! This mod is mostly esthetic as all the building function the same as they did before. I've left the originals in so you can pick
Automated Floodgates, water pumps, water domes and more. Github https://github.com/hytonhan/Timberborn-SimpleFloodgateTriggers. (Check the branches, main branch is most likely outdated old updates)
256x256, This was my first attempt at a 'pretty' map. I wanted to make something that gave a lot of open space to build, but also had a 'natural' look to it. Always been happy with how this looks, hopefully you can have
Tired of making road to nowhere just so your builders can start building something? This mod increases the distance so you don't have to do that anymore. This mod increases the default range of 10 to 500 so it should gen
This mod adds crappy platforms and log stairs (3 variants). Can be used as decoration or when you're low on planks.
Finally a scientific way to spend your Science points! This mod gives you the Scientific Projects dialog, accessible via the top-left Science button or a rebindable hotkey (default Y). Choose between one-time and daily-c
The highly requested feature is finally here. Building Blueprints lets you save a group of buildings and place them again with one click! The new tool group "Building Blueprints" located at the end of your toolbar includ
A cozy little area secretly tucked in the mountains featuring some meltwater-fed streams, a toxic-looking hill, and plenty of opportunities for some engineering-minded beavers. 128x128 Map with lots of height variability
Think that the current platforms limit your creativity? Then this mod will let you add 4 new platforms to the game which can be build to the side of any building, giving more freedom of placing buildings as anything can
Buildings now have hooman stairs inside of them. For generations, beavers relied on sprawling, clunky networks of external wooden stairs to reach the upper levels of their settlements. That was until a team of lodge-arch
Watertight Utilities A simple addition of a few watertight utility blocks. These are things I found myself wanting on multiple occasions. And now they are available in Vanilla! This mod remains as visual and cost alterna
"Humans before make a challenge of trying to build their economy in a thin line of restricted space to grow their colony. Can you do the same? The Beavers must Grow! Inspired by the Factorio Ribbon World style gameplay."
Dutch Windmill This mods adds a Dutch Windmill which acts as a Gristmill that doesn't need power. As such it can be placed anywhere and it will grind the wheat for you. How to use You will find the Windmill under the Foo
Mechanical Fluid Pumps transfer fluid directly into a compatible tank placed below their output nozzle, bypassing vanilla world-spill mechanics. They also extract fluid from a compatible tank placed below their input noz
This mod adds trains to Timberborn. You can manually setup import/export betweens Goods Stations, or use District Crossing Station to balance goods and migrate beavers between distant districts. It features a custom Trac
Adds the ladder to Emberpelts. Requires Emberpelts faction mod (obviously) and Tobbert's Ladders mod to work. Credit to Tobbert for the original Ladders mod, script and model.
A new faction of beavers that have an affinity for plants. Experimental release, expect bugs. More info to come later. Compatibility with other mods is mostly untested. Known to conflict with Whitepaws, Disable that mod
By Janleon: As your beavers wander the map in search of a new location, they find this canyon. At first glance, it seems like a difficult task, but with a lot of wood there, so they settle there and find abandoned steps,
"Legacy of the Tides" (256x256) (Non-modded map) (Difficulty : medium) (Replayable -Multiple starting locations) Description: Dive into a mesmerizing world where water holds the key to survival and prosperity. "Legacy of
Build-a-Map contest 4 - Honorable Mention (128x128 map loosely based on a highway interchange) Hoomans seemed to have thought that several smaller wheels on metal frames were sufficient to power their machinery. Verified