TImprove
TimberbornTImprove enhances your Timberborn experience by providing various quality-of-life improvements. These tweaks aim to provide a more seamless and customizable gameplay experience. By default, only "Show game time" and "Ena
来自 Steam 创意工坊和 来源 的游戏 Mod。
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已收录的 Mod: 230
TImprove enhances your Timberborn experience by providing various quality-of-life improvements. These tweaks aim to provide a more seamless and customizable gameplay experience. By default, only "Show game time" and "Ena
The time has come to build the first city on Earth. This map is my first attempt at making New London from Frostpunk
By Janleon: Many Beavers have already wandered through these canyons and settled on the various platforms. Here and there are abandoned canals that can be restored. What will your Beavers Canyon look like and how will yo
In the middle there are large terraces with plenty of space for building and plenty of resources to implement large projects. Many rivers and foul water can be found in the outdoor areas. The map is also adapted so that
Support the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the game and experimenting with new ideas. Donations are completely optional. If you enjoy the mods and want to say thanks,
This mod adds a first-person perspective (FPP) camera to the game, allowing players to walk around and explore their villages from the ground level. The FPP Camera can be activated by clicking a new button (with an eye i
Beaver Buddies is a Timberborn mod that adds multiplayer co-op! Note: BeaverBuddies now supports version 1.0! If you're already sold, dive right into our installation and troubleshooting guide. Or join us on Discord (fir
Based on the original mod by AllTheNamesAreGone. At the beginning of each workday, all beavers are shuffled between houses to minimize travel distance between their homes and workplaces. The algorithm used is based on a
This is a collection of buildings that Extends how far you get with Paths. by adding Bridges and Tunnels also adds a smaller District gate https://mod.io/g/timberborn/m/path-extention Base game has broken the ability to
Notice This mod has been officially implemented into the base game and I therefore will not continue updating the mod. This mod initially started as a vertical power shaft mod, since this was not a base game feature. In
By Janleon: A crazy beaver has been playing around with TNT like crazy, creating a confusing and fantastical environment that you and yours can transform in your Beaver Kingdom! This Map is 77x77 and on the easy side. I
This is a library mod. It does not add any gameplay features on its own, but it may be required by other mods. Unity's physics system is largely singleton-based, and Timberborn makes only limited use of it. As a result,
Two world-famous waterfalls. One beaver challenge. Niagara & Iguazú collide in a dynamic landscape where beauty hides catastrophe. Beneath the calm surface lies a volatile web of unpredictable currents and subterranean b
Adds a Tiny Tubeway Station. For Iron Teeth, Greedy Builders and Emberpelts. If used with a modded faction (such as Greedy Builders or Emberpelts), this mod MUST come after that faction mod in the mod load order. Ukraine
Adds water-based logistics to Timberborn, allowing rafts to transport goods using natural currents. Added buildings (Folktails and Iron Teeth): Raft Dock: A logistics hub for water transport. Configure Dispatches in a de
Support the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the game and experimenting with new ideas. Donations are completely optional. If you enjoy the mods and want to say thanks,
This mod adds Items to help move water around, Example Pipes and pumps to have mover controll of water level More items is unlocked if More groups is installed https://steamcommunity.com/sharedfiles/filedetails/?id=32934
Mods Universal Translate This mod provides integrated translation files for various Timberborn mods, allowing non-English speakers to enjoy the full modded experience in their native language. ⚠️ IMPORTANT: LOAD ORDER Th
This mod allows you to convert any workplace into a two-shift operation, enabling beavers to work in two 12-hour shifts per day. - Adds a Two Shifts toggle to the workplace panel. (Note: this mod replaces the entire pane
Add Hard hats for builders and hats for PowerWheel and LargePowerWheel workers, haulers and Inventors. It's only aesthetic! (Folktails, IronTeeth, Greedy Builders and Whitepaws U7) (V1.0 only)
Configure various settings of Ziplines and Tubeways. You can change their bonus speed, ziplines' max connections, distance and inclinations. You can also remove the speed penalty (50%) and this even increases game perfor
Adds a Tubeway Levee block to IronTeeth and Greedy Builders. The Tubeway Levee block is a Levee block that also has a Tubeway running through it, allowing you to build a tubeway through the dam. If used with a modded fac
Are you tired of watching your hardworking beavers struggle to swim at a snail's pace? Do you find it frustrating that these magnificent creatures, known for their agility in water - (see https://youtu.be/w4FB9Omjn94?t=2
Roofs that are halves. Includes sizes 1x1, 1x2, 2x1, and 2x2. Functionally identical to the default roofs.