Моды: Timberborn
Моды для ваших игр из Steam Workshop и Источник.
Число относится к модам, добавленным в GameRadar. Популярность Workshop измеряется подписками.
Модов в каталоге: 566
Alternative Weather System
TimberbornGeneral description This mod replaces the vanilla weather with one of its own. It adds new weather types, splits apart weather difficulty from other difficulty settings, and allows for high level of customisation of most
Grid Cutting Patterns
TimberbornBugs, suggestions & docs for all my Timberborn mods: github.com/jamesjacko/timberborn-mods-hub Cut trees in a grid pattern instead of clear-cutting. The trees left standing reseed the gaps, so the forest keeps regrowing
Duckies
TimberbornAdds duck nests and houses that spawn ambient ducks. Boosts crops as an alternative to beehives. Duckies adds a set of two Food buildings available to both factions. Both are below 1 tile in height and can be built over,
Bryce Floodlands 256x256
TimberbornUpdated for Release 1.1 A large map with plenty of starting resources nearby, though usable land is scarce until you can venture off your starting plateau. With bits of flatland surrounded by no shortage of cliffs, there
Academic's Rainborn
TimberbornCurrent version 0.2.0.4: Adds weather to Timberborn. Rain, acid rain, and sandstorms. Storms roll across the map dropping water or sand, then leave. Each event rolls fresh size, shape, and intensity, so two in a row rare
Walkable And Stackable FloodGates
TimberbornAdd walkable and stackable flood gates, so you don't need make weird workarounds for your damm's Perhaps the old floodgates were designed like that on purpose but i really did not like it xD To componsate though these ar
Better Weather Station
TimberbornThis mod let you choose multiple weather types at the Weather Station Sensor. For example, the sensor can turn on when the weather is either "Drought" or "Badtide" where previously you had to use two sensors and an OR re
The Barkimedes Screw
TimberbornThe Barkimedes Screw A mechanically powered, early-game water lift. It lifts water by one level up a slope. Details Footprint 1 × 4, 3 tall. Found in the Water tool group. Cost: 10 planks, 10 logs, 80 science. Needs 30 h
Grouping and organizing the construction column (placed at the bottom)
TimberbornGrouping and organizing the construction column makes it more convenient to use, integrating as many buildings as possible with currently available MODs. If there are any mods that need to be added, you can leave a messa
Beaver Task Display
TimberbornEver wondered why a beaver is wandering off, or which warehouse a hauler is heading to? Beaver Task Display adds a task description row to every beaver's info panel, telling you exactly what they're doing and where they'
Simple Workshop Control
TimberbornTurn buildings on and off based on inventory levels, science, water levels, weather, or bot or beaver population. Works on most buildings that can be paused, and supports the vanilla duplicate settings tool. There are se
Mark All Trees
Timberbornv7.0.2: Should work with April 10 update now. v7.0.1: should work with U7 April 02 Update now. v7.0.0: compatible with U7. All ground levels are marked for cutting. Tired of marking areas for cutting trees? This mod mark
Seep Cover
TimberbornAdd a Cover for the Water Seep and Badwater Seep. Works like the Folkails Badwater Dome. For Folktails, IronTeeth, Emberpelts and Whitepaws.
Crater Paradise
TimberbornSurrounded by tall crater walls with greenery and abundance of water! What can possibly go wrong?
Build-A-Map 5 - Overgrown Parking Lots
TimberbornWhen sprinklers malfunction, beavers say: Absolutely not! Time to fix these parking lots! Gameplay: There are three "parking lots" (3-story towers) with a central "sprinkler" (watering) column. The water is being fed fro
Mountain Cave - proof of concept
TimberbornProof of concept cavernous mountain. It's a LOT of overhangs. like a LOT LOT. Performance seems unimpacted though. playable but has no challenge.
Iron Teeth Metal Paint
TimberbornCustom metal paint favored by the Iron Teeth faction, with checkered detailing for maximum speed!
Moon Tail
TimberbornA new Moon themed tail for your beavers! It has a symettrical pattern on the edge showing moon phases, clouds, stars and other fun shapes.
Hooman Home
TimberbornAn old hooman home, reclaimed by nature and now it's the beavers turn! Traditional style starting spot. Secondary starting spots: Lounge Rug and Kitchen Bench. Build-a-Map Contest 5
Beavers For Real
TimberbornThe Awakening (What this mod does): This mod awakens the primal instincts dormant in your colony's DNA. Beavers have finally remembered how to navigate directly between natural land and water without requiring stairs. Ve