Australia
TimberbornWelcome to the resource rich land down under. Begin in Botany Bay just like the first settlers did.
Mods for your games from Steam Workshop and Source.
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Indexed mods: 680
Welcome to the resource rich land down under. Begin in Botany Bay just like the first settlers did.
Long ago, in hooman times, the area of what is now Beaver Bay was one of the world's most renowned metropolitan areas and hubs of innovation. After hoomans were gone, the beavers built up what became not only one of the
The Forgoten Ilands has been over Red Falls. It took you forever to climb up. When you do, you find these ilands. You are getting closer to the source. The humans have seem to try to make a settlement here as well. You m
Beaveria Realms isn’t chaos — it only pretends to be. Your beavers start in a cozy, fertile corner… until they realize it’s actually a charming little tutorial trap. To unlock the full potential of the map, they’ll have
New update for crazier waterfalls lmk how i can make the beginning smoother
Makes Timberborn run smoother on Apple Silicon Macs (M1–M4), especially on machines with 8–16 GB of unified memory. Built and measured on a MacBook Air M2 with 8 GB: roughly double the framerate between hitches, with the
Гэты мод дадае беларускую лакалізацыю. Пераклад быў зроблены ўручную згодна з афіцыйным правапісам. Падтрымка версіі гульні: 1.1+
Prioritizing a building for haulers can be great for the short term, but it's easy to forget. Days later your haulers are still rushing goods to a building that doesn't need them anymore, and there's no easy way to see w
Many abandoned hidden mines scattered around the map. Few large explosives sitting dormant. Snake river gets its name from its oddly snake like shape.
Hi! Here is a starting map for a colony of happy beavers. It contains everything you need to build your colony quickly and easily: water, trees, food, geothermal energy, waterways with varying depths and current speeds,
Valley of Nahjz – A Beaver's Paradise... With a Twist! Welcome to Valley of Nahjz, a Timberborn map where opportunity, survival, and a little grave strangeness come together! Water is life for your beavers! With multiple
A small map mostly focused around a getting water out of the gorge in the center. Don't let the lack of badwater on the images fool you there definitively is some. First map I made
This is probably my best work thus far. Please download this map and try it out for yourself! Tell me if anything seems unbalanced, and if I should add anything to the world in the future. Enjoy!
After a lot of work, you have finally escaped the Forgoten Ilands. But then, you come across the Surrounded Moutain. A red lake is surrounding it. Who knows what hidden structures and items are under there. There seems t
No one expected life in this garbage yard... Yet, here we are.
This map has a lot going on! Thirsty? No problem. You’ll find plenty of water here! Just be careful that you don’t drown!
This very thin Valley once was a Joint of two Rivers... Some say, it is hiding something.
a very beginer friendly map with a lot of stuff
Adds time to the map editor. You can set the cycle and day which make map events (activations, explosions) happen accordingly. Lighting is kept constant at full daylight. Requires Harmony.
Adds several quality of life features to the map editor: option to set the cycle and day which make map events (activations, explosions) happen accordingly (via the Time in Map Editor (TiME) mod) tool to generate a mix o