ggpick

Mods: Surviving Mars: Relaunched

Mods for your games from Steam Workshop and Source.

Counts describe mods indexed by GameRadar. Workshop popularity is measured in subscriptions.

Indexed mods: 260

Placeable deposits and anomalies

Surviving Mars: Relaunched

Adds in-game placement tools for resource deposits, anomalies, Vistas, and Research Sites. Under the storages section where Universal depots are found. A new submenu will appear allowing you to place Concreate, Metal, Wa

Other
456subscriptions≈ +4 subscribers / day · 11 hr. agoUpdated: Sep 21, 2026
Author: 76561198825035670

More Commander Profiles

Surviving Mars: Relaunched

Updated for Relaunch 23 new Commander Profile's for more diversity # Architect - Buckminster Fuller Prefab one Oval Dome Tech Multispiral Architecture #Claptrap Grants 5 RP/Sol over 150 Sols on RC Explorer Grant Tech Exp

Other
449subscriptionsno growth · 11 hr. agoUpdated: Oct 8, 2026
Author: 76561197973416609

Better Disasters

Surviving Mars: Relaunched

Better Disasters Disaster system improvements for Surviving Mars: Relaunched. Does Mars feel too tame? Do disasters feel like they don't matter? Then this is the mod for you! Better Disasters restores the disaster system

Gameplay
436subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Sep 9, 2026
Author: 76561198073047615

Wondrous Wonders

Surviving Mars: Relaunched

Basic info Re-balances all Wonders, as well as the two Breakthrough dome designs. Some changes are major, whereas others are significantly less so. Multiple Artificial Suns no longer cause issues with solar panels due to

Gameplay
430subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Nov 23, 2025
Author: 76561198039493969

Print Your Electronics

Surviving Mars: Relaunched

Tired of having to make your electronics the old-fashioned way despite you can print complex drones and even biohumans from metals after researching Printed Electronics? Worry no more! This mod adds two new electronics f

Other
424subscriptionsno growth · 11 hr. agoUpdated: Sep 22, 2026
Author: 76561198077892561

Meteor Capture

Surviving Mars: Relaunched

Meteor Capture Turn a disaster into an opportunity. Construct the Meteor Lure and deliberately draw a meteor strike to a location of your choosing — transforming risk into reward. My other mods I focus on enhancing gamep

Gameplay
418subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Sep 12, 2026
Author: 76561198073047615

Additional Mission Colors Relaunced

Surviving Mars: Relaunched

Relaunch version of my Additional Mission Colors Mod, a mod that adds in a bunch of new color schemes for your colonies, Green Day: Similar to Blue Sky, but with sage green and grey instead of dark blue and orange Cobalt

Other
392subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Dec 14, 2025
Author: 76561197997194586

Asteroid Rocket Waste Fix

Surviving Mars: Relaunched

Drones will no longer try to load the rocket with waste. Should work for existing save game, but asteroid should be unvisited when mod is installed.

Gameplay
392subscriptionsno growth · 11 hr. agoUpdated: Nov 12, 2025
Author: 76561198152386484

AutoMatic Factory Upgrades

Surviving Mars: Relaunched

This simple mod adds automated factories making advanced resources, including drone factories and fusion reactors. Removed the need for workers in the factories and allowing them to work at half capacity.

Other
391subscriptionsno growth · 11 hr. agoUpdated: Sep 8, 2026
Author: 76561197972337387

Smart Graduates

Surviving Mars: Relaunched

Smart Graduates expands Martian Universities with student management, individual graduation targets and a new Local training mode - train for the demand its graduates can actually meet. Features Manage Students — Open a

Gameplay
383subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Sep 12, 2026
Author: 76561198073047615

Superior Superconducting Computing

Surviving Mars: Relaunched

Superconducting Computing has always been quite weak and does not effectively delay colonists if you have enough income. This mod aims to make it more viable. The base SCC gives 1.5 RP per electricity up to 500, then 0.3

Gameplay
373subscriptionsno growth · 11 hr. agoUpdated: Sep 9, 2026
Author: 76561198077892561

LukeH's Outposts

Surviving Mars: Relaunched

Send rockets with resources, drones and colonists to build outposts around Mars. To start the construction select an empty spot on the planetary view. The Research Station can be built in orbit once Interplanetary Projec

Gameplay
371subscriptionsno growth · 11 hr. agoUpdated: Dec 13, 2025
Author: 76561198060909101

5xSun - AutoRefill

Surviving Mars: Relaunched

5xSun - AutoRefill automatically scans and replenishes your resource deposits 5 times a sol (at hours 0, 5, 10, 15, and 20). By default, it refills surface and subsurface deposits (Concrete, Metals, Rare Metals, Water, a

Interface
370subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Jul 3, 2026
Author: 76561198209408740

Grom

Surviving Mars: Relaunched

Mod languages: English, Russian Языки мода: Английский, Русский ---------------MOD FEATURES----------- AUTOMATION. Added auto mode for valves, switches, stirling generators, drone hubs, drone factories, tradepads. You ca

Interface
361subscriptions≈ -1 subscribers / day · 11 hr. agoUpdated: Sep 30, 2026
Author: 76561198031139063

Start with Global Support

Surviving Mars: Relaunched

Adds a rule to start the game with Global Support breakthrough unlocked. I want to have ALL the buildings from sponsors muhaha

Other
359subscriptionsno growth · 11 hr. agoUpdated: Nov 26, 2025
Author: 76561198193186571

Dune Radio

Surviving Mars: Relaunched

Music from one barren sand planet to another. The music from Dune feels right at home on Mars as you work to colonize and terraform it into something livable. This radio features a multitude of suites created by Tim S. L

Other
352subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Dec 7, 2025
Author: 76561197998629101

Flexible Passages

Surviving Mars: Relaunched

Adds flexible dome passages: left-click to anchor the passage to a tile, and right-click to undo the last anchor point. Invalid placement (vanilla rules): The bend is too sharp. The passage is too long. The passage is bl

Gameplay
345subscriptions≈ +1 subscribers / day · 11 hr. agoUpdated: Oct 4, 2026
Author: 76561198691209684

QoL and UI Additions

Surviving Mars: Relaunched

This mod adds QoL features, UI enhances that imply no changed mechanics. Current features: - Faster speed button - Rover commands: = call an explorer from the anomaly infopanel = call a transported from a deposit infopan

Interface
325subscriptions≈ -1 subscribers / day · 11 hr. agoUpdated: Jan 23, 2026
Author: 76561198060909101
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